This week, I stumbled over Nannou, “An open-source creative-coding framework for Rust”. As I had a look at Processing before, I wonder how these two environments for creative coding compare. And as Nannou is written in Rust, I need to have a look at […]
Tag: processing
Processing – p5.js – Audio
Finally, I have some free time to try some more programming in Processing. I had a look at the p5.sound library. As far as I understood, p5.sound builds on W3C spec Web Audio. I’m not very good with audio. Haven’t tried it since my Basic days. […]
Generative Art With Haskell
https://www.kovach.me/posts/2018-03-07-generating-art.html Interesting post about generative art with Haskell by Benjamin Kovach. Make sure you read the referenced article by Tyler Hobbs about writing Processing code through Quil in Clojure as well.
Creative Coding
I have just started the free online course Creative Coding on FutureLearn. The course description says: Use computer programming as a creative discipline to generate sounds, images, animations and more, with this free online course. Having a background in industrial software development, I’m very curious […]
Sketch
“Sketch is a Common Lisp environment for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction and more. It is inspired by Processing Language and shares some of the API.” https://github.com/vydd/sketch
Using Processing.js to draw in your browser
Today I had a look at the JavaScript library Processing.js. You can use this library to draw in your browser using the Processing language. For example, you create the following simple HTML page and save it as processing.htm. <!DOCTYPE html> <html> <head> […]